Session 3: The Glass Eye

Fresh off their return from the Dustborn convoy, Chloe Rogers and Big Tino are approached by

Marble Joe - mute, eccentric, and obsessed with glass marbles. Using written notes and gestures,

Joe explains that a prized item was stolen from him: a milky glass "eye" now believed to be in the

hands of the Night Howlers, a pack of chem-addled raiders holed up in a canyon east of Needles.

Chloe and Tino set out on foot. Along the way, they encounter a Brotherhood of Steel recon patrol.

Chloe, familiar with the East Coast Brotherhood, greets them with an "Ad Victoriam" and passes an

influence check, earning cautious respect. Scribe Vella discreetly asks Chloe to keep an eye out for

a missing Brotherhood team - and specifically, a scorched helmet bearing a double-chevron.

As they scout Red Hollow, Chloe spots the Glass Eye inside Witchjaw's shack, and nearby, the

bloodied remains of a Brotherhood Scribe in a drainage maintenance tunnel. Chloe recovers a

holotape and dog tags, and with Tino, uses the tunnel to sneak into the camp.

They ignite a distraction with a flaming oil rag at the raider garage pit, setting off chaos. Chloe

sneaks into Witchjaw's shack and grabs the Glass Eye, triggering a hidden alarm. Raiders swarm.

Chloe and Tino barely escape through a tear in the shack wall as flames engulf the camp.

Bruised but breathing, the two return to Needles. Marble Joe wordlessly takes back his Eye, fitting it

into his socket. As thanks, he gifts Chloe a box of three strange marbles and a hand-drawn map of a

lesser-known path east - the Smuggler's Cut.

Chloe regrets not grabbing the power armor helmet, but knows she's lucky to be alive. The holotape

and tags will have to do. She logs the Brotherhood frequency and waits for the signal to be

answered.


The Witchjaw, leader of the Night Howlers



Chloe and Big Tino escaping with the Glass Eye

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